Introduction The 1980s saw the emergence of the very first simulation games, made possible by the use of texture wrapping to create pseudo 3D environments (Thomson, 2008). Since then, the industry has flourished,[…]
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Introduction The 1980s saw the emergence of the very first simulation games, made possible by the use of texture wrapping to create pseudo 3D environments (Thomson, 2008). Since then, the industry has flourished,[…]